Of course, the game finds a way to quickly dampen your joy of experimenting with different weapons. It’s actually one of the more fun aspects of the game-finding a new weapon and seeing how it handles and if you like its style. There are close range weapons such as daggers and short swords, heavy two-handed weapons, as well as things like crossbows. There are quite a lot of different weapons that you can find during your travels and they all feel fairly different to use. Other times you can stand further away and the game will have no problem detecting it. The hitboxes of enemies can also feel a bit random, with times that you stand right next to an enemy and swing your sword but the game won’t seem to register the hit. This can lead to much of the combat feeling like you’re just trying to hit your enemy once and then retreating or walking in circles around your enemy until your stamina recharges. All his actions use up some of his stamina bar, which takes time to regenerate. You’ll have the usual actions that you would expect from a game like this, a light and heavy attack, the ability to roll, as well as being able to defend. You’ll start to wonder if it wasn’t time he was taken to a retirement home. Nyx is an old warrior, and so maybe that’s the reason he feels so slow and clunky to control. You’ll have to lead your daughter Aether through some dark and dangerous dungeons in order to get there, fighting through hordes of enemies as well as solving the occasional puzzle.Ĭombat is where the majority of the gameplay is, and unfortunately, it just isn’t as interesting as it should be. You’ll be playing as an old warrior, called Nyx, who’s travelling with his daughter to try to reach a place in the world that still has sunlight. The overarching story does start to get more interesting as you dig deeper into it, but it’s a shame that the gameplay makes it such a slog to get to the more interesting bits. The story isn’t handed to you on a plate, so you’ll have to actively search out little snippets of the game’s lore as you go. After a brief cutscene you’re left on your own to try to figure out what’s happening in the world and what your motivation is.
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